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(+1)

Pretty good game, I do have a gripe with the isometric grid being confusing to make out what is what, maybe a little more contrast on the grid lines?

Fair enough, i've heard that from some playtesters too. Thank you for playing anyway

(+1)

This is so fun but too difficult for me...

Thank you for playing! I will make sure that the next game i make is less annoying ;)

(-1)

It's too difficult to beat in one sitting, and you didn't make it so you can save. In the future, if you want to make levels that you aren't going to let people play, just don't publish the game. Telling people about them and making it so they can't actually reach them is just annoying.

(2 edits)

I have to disagree, because all the levels are beatable. I've had multiple people playtest and most took around an hour, which to me is one sitting. While i can agree that some levels are annoying and could be designed better, they are still beatable. I know for many that driving in the isometric perspective is difficult, but that is a fundemental part of the game. So to me it just sounds like you have skill issue. That might be a bit harsh to say, but based on the other comments and my playtesters they seemed to have been able to beat the game despite being annoyed.

(-1)

It's possible in principal, but there's no way I'm going to play through them from the beginning just to get where I was.

(4 edits) (+1)

Welp, to be fair it is a bit frustrating, especially since the controls can get confusing because of the whole isometric perspective thing. Some areas require tight controls even though the puzzle is actually really simple. Also, it looks a bit like a prototype.

However, I enjoyed the story and the car looks nice.

Sorry if I was harsh, it is meant to be my opinion + constructive criticism.

(3 edits)

It's all good, i get your critique! I was on a bit of a time crunch with school and i promised myself to release before christmas so i had to comprimize on some parts of the game. I probably should of marked the genre as puzzle-platformer rather than a just a puzzle, but itch doesn't have an option for that

(1 edit) (+1)(-1)

Very polished and fun little game! Only one bit of feedback, in the last red level (before the yellow one-  sorry I cant remember the number) The car starts/spawns in the perfect spot and lineup to just drive into the jump pad and solve the level. Maybe start them in a slightly different position or rotation?

Thank you! Regarding the level you mentioned, i actually designed it to be that way. Most of the games i made before were said to be too hard by my playtesteres. So i decided to spread out the difficulty of the game a little sparsely so that you would be motivated to keep going.